HTML 4 has been around for nearly a decade now, and much have happened since HTML 4 landed. The way we use the Internet have taken dramatic turns and the I think the most significant turn is the trend of desktop applications and games going online running in browsers. Many people don’t use email clients any more and simply use online services as gmail or hotmail. The average Internet user today expect seamless embedded media, flexibility, responsiveness, ease of use (usability), off line capabilities etc. in ways we couldn’t imagine 5-10 years ago. Keeping up with users demans isn’t always as easy as it should be and this is where HTML 5 is expected to kick in with a helping hand.
HTML 5 introduces many new interesting elements for example canvas that makes it possible to do new exciting things from javascript, that make it much easier to structure pages and new elements that significantly improve the use of video and autio. We are all excited about the possibilities going to offered in HTML 5 and to get hand on with some of them but there’s a lot to learn and HTML 5 is still in draft status. This means only a few of the new elements have been implemented in latest browsers and you need to be careful how to approach this. Knowing that HTML 5 will eventually hit us keeping track with the new goodies coming up and how HTML 5 develops can’t be waste of time – and even fun. According to W3C News Archive, XHTML 2 working group is expected to stop work end of 2009 and W3C is planning to increase resources on HTML 5 instead.
In this article tripwire magazine provides you with the resources you need to get overview of what HTML 5 is, to get started and to understand how you can benefit from it at this early point in time. [Detail]
Monday, August 24, 2009
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.